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Building User Experience Maps

User experience maps

provide a common + detailed reference on 'what are the needs + pain points' 

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The map prepared at the front of the project activity  develops a framework and reference for subsequent design understanding, insight and intent.

 

User  Experience Elements

Persona

Expectations

Emotion

Motivation

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User Experience Touch-points

Place / Context

Objects / Props

Relationships

Behaviours / Interactions

CRITERIA FOR AN EFFECTIVE USER EXPERIENCE MAP

- listing of criteria which define an effective map

USER EXPERIENCE

WORKSHOP

1 day plan

USE EXPERIENCE MAPS

slide presentation

INTRODUCTORY

GUIDE + ADVICE

study notes

CUSTOMER JOURNEY MAPS

study notes

ANATOMY OF A UX MAP

study notes

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PROPOSAL VISUALISATION - PHYSICAL, BEHAVIOURAL, EXPERENTIAL

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PRODUCT
BRAND
CULTURE

PROPOSAL EXPERIENCE MAPPING  user flow of interactions, experiences + meanings

Defining the User-Data Flow :
Outline App Visualisation
( as a CJEM element)
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ACCESS 'READY TO CUSTOMISE' 'USER FLOW ' VECTOR TEMPLATES 
ACCESS 'READY TO USE'
HAND VECTORS
USER FLOW

 

 

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Develop an outline-visualisation (termed a user flowof the key functionality of the 'connected' 'app'

> Data Capture-In

> Data Share-Out

> User interactions 'in'

> App interactions 'out'

 

Correlate outline- visualisation' ( termed a user flow) directly with the CJEM which has been developed as part of the 'concept proposal generation' phase - match the 'USER-FLOW' with the episode of user activity which are highlighted in the CJEM

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CJM + ENHANCED 'USER NARRATIVE' VISUALISATION

WHAT IS A 'USER FLOW' ?

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User-flow is the path taken by a prototypical user (PERSONA)  on a website or app to complete a task.

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The user-flow takes them from their entry point through a set of steps towards a successful outcome and final action, such as 'SHARED ADORATION'

The data flow should also be highlighted where the 'app' is connected to an ambient -refering/prompting interface and an AI data-processing - machining leaning data base for use by the enterprise

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CUSTOMER
JOURNEY
EXPERIENCE MAPS

CJEM EXEMPLARS

CJEM
BRIEFING

 

CONCEPT PROPOSAL GENERATION 

 

PROJECT PHASE TRIGGER ACTIVITY
a well defined CJM provides guidelines for the CONCEPT PROPOSAL's,
FORM + FEATURES + FUNCTIONS 
CUSTOMER JOURNEY MAPS
- an integration of UX+UI+SX - and a direct correlation with the product form, features and function

 

PRIMARY OBJECTIVE
Develop + Visualise the  form / features / functions which in summary is an 'evocation' of your outline behavioural change process.
Consider this in terms of time - the hours, days and months which the user shall engage + interact.
Encompass the experience of the wider group of stakeholders, who will be co-users and co-beneficiaries  of that same product experience.
​
note:
Products are systems - experienced and shared  discretely by individuals and extended users.
Aim to realise + visualise the systemic change which the singular behavioural change will  ultimately generate.

 

Transient VMS - UX Schematic-01.jpg
something for later -   CPD on CJM 
for now see - the exemplars below +  notes - use your 'CJM programming' as design guidelines for the proposal's 3 F's
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DNA of a PROPOSAL's 3 F'S
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PRODUCT 3F's - focus on'evoking' the CJM layers' illustrated below              
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SHAPE FORMING CRITERIA
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CJM + DATA flow in the IOT + SMART CITY
the CJM + DATA flow are 'synchronise'
MODES +
EPISODES
AMBIENT
INTERFACE
APP - DATA
PROFILING
SMART CITY
AI DATA SETS
AMBIENT
INTERFACE
APP - DATA
PROFILING
SMART CITY
AI DATA SETS
MULTIPLE STAKEHOLDERS

USER ARCHETYPES

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CUSTOMER MOTIVATIONS
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